![]() The fighting is pretty easy, and the controls are so smooth and responsive that even beginners will whip through some of the levels. More and juicier sound effects would've spiced up the action, though. The bouncy music changes for each area, and it gets appropriately creepy at the right moments. (For once that greenish Game Boy screen actually suits the characters!) Good-size sprites, detailed backgrounds, and quick, imaginative enemies make this Rescue radical. The Turtles' games have always had impressive graphics, and this one doesn't disappoint. However, you have to find these other members of the Green Team before you can play as them. The other greenies also have new moves - Leonardo can bust through solid concrete, Raphael can squeeze out of jams in his sliding shell, and Donatello can stick to vertical walls. ![]() What's more, Michaelangelo has a new Helicopter move that enables him to get serious hang time when he jumps. It's enough to make a Turtle draw into his shell.įortunately, our hero has nimble ninja skills. Standing in Michaelangelo's way, unfortunately, is a formidable Fortress populated by nasty bats, vicious guards, and Turtle Terminators with pleasant names like Dirtbag and Scale Tail. When the other three Turtles, Splinter, and April are kidnapped by Shredder (who else?), it's up to Mikey to find 'em and free 'em. The Radical Rescue mentioned in the title is the one pulled off by Michaelangelo. Game Boy carts don't get much better than this. ![]() New moves, a wickedly intricate maze, and a bevy of big, bad, bodacious bosses make Teenage Mutant Ninja Turtles III: Radical Rescue a worthy successor to the Turtles' legacy. You've seen Turtles before, but not like this.
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